Jonas Glim
Jonas Glim is a male extraterrestrial character who features in DC Comics.
Contents |
Biography
Jonas Glim
Overview
Personality and attributes
In appearance, Jonas Glim was a male alien whose form was that of a tall, heavily muscled bipedal humanoid creature with distinctively feral facial features. He possessed an athletic, heavy-set physical build wrapped in pale, grayish-white skin that sat over a broad chest and elongated limbs. His head featured a completely hairless, smooth skull assembly framed by two massive, protruding white tusks that extended upward from his lower jawline, though he permanently lost a significant portion of his left tusk during a subsequent violent alteration. His face sported two wide-set, glaring red eyes with no human pupils, a flattened snout, and a broad mouth. He wore a rugged, Western-style bounty hunting civilian uniform consisting of a wide-brimmed black cowboy hat, a dark high-collared duster coat with reinforced shoulder panels, a matching waistcoat over a light undershirt, and a red scarf tied loosely around his neck. He adorned his waist with a heavy, thick leather utility gun belt equipped with specialized ammunition holsters designed to securely store his heavy energy weaponry. (Lobo v2 #1)
Powers and abilities
Jonas Glim belonged to an unnamed tusked alien race, which naturally granted him the biological traits of superior physical mass, high structural density, and enhanced alien stamina capable of enduring prolonged desert survival scenarios. His baseline physiology provided him with superior hand-to-hand brawling endurance and physical resilience that allowed him to survive heavy kinetic impacts from powerful cosmic entities. He did not possess direct innate energy manipulation, passive flight, or magical reality-warping traits, relying entirely on his sharp criminal intellect, ruthless tracking skills, and exceptional weapon marksman proficiency. He wielded a highly advanced, inherited alien firearm known as the Krupps 101 Infinite Setting Beam Blazer, which featured a complex internal weapon matrix that allowed him to cycle through an enormous, versatile variety of high-yield firepower settings. His primary capabilities allowed him to successfully navigate underground space-port tracking databases, orchestrate high-risk bounty ambushes alongside elite intergalactic mercenaries, and effectively maintain operational focus during chaotic deep-space firefights. (Lobo v2 #1)
Notes
- Jonas Glim was created by Alan Grant and Val Semeiks where he made his first appearance in Lobo v2 #1 (December, 1993).
In other media
Television
Novels
Appearances
- Lobo v2: (1993)
External Links
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